Portable Mortal Kombat
Mortal Kombat 3 - GameBoy


Story: "Cyrax is Unit LK4D4, the second of three prototype Cybernetic Ninjas built by the Lin Kuei. Like his counterparts, Cyrax's last programmed command is to find and terminate the rogue Ninja Sub-Zero. Without a soul, Cyrax goes undetected by Shao Kahn and remains a possible threat against his occupation of Earth."
(Instruction manual)

Moves: Plasma Net: Away, Away, Away + Kick
Close Bomb: Away, Away + Punch
Far Bomb: Towards, Towards + Punch
Teleport: Towards, Towards, Towards + Block
Air Throw: Towards, Down, Towards + Block
Finishers: Fatality - Helicopter: Down, Down, Up, Down, Punch
Babality: Towards, Towards, Away, Punch

Notes: 1: The Air Throw only works in the air and is difficult to perform.
2: Cyrax's fatality time can be extended if you keep shooting his Plasma Net.
3: You can actually duck Cyrax's net where it will not connect. This is very hard to do, especially because the game slows down when Cyrax's Plasma Net is released. Blocking the net is also hard to do.
4: The Plasma Net never catches Kabal for some reason. The only way you can get Kabal in the net is if he's in the air.
Combos: 1: 4 Hits: Close Bomb, Plasma Net, (Push them to the blast), Uppercut, Roundhouse Kick
2: 4 Hits: Plasma Net, Close Bomb, Sweep, Jump Kick
3: 2 Hits: Far Bomb, Roundhouse Kick
4: 3 Hits: Close Bomb, Plasma Net, Uppercut
5: Infinite: Net, Roundhouse, Net, Repeat

"Cyrax is captured by Sub-Zero and given new orders--destroy Shao Kahn. Kahn is unable to detect the soulless assassin so Cyrax is successful with a sneak attack. But after saving the Earth he awaits new orders. They never arrive"
(GameBoy Version)


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